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General Fallout 76 (Bethesda) (1 Viewer)

Bandit
Staff member Staff member

Bandit

Today, 19:03
Apr 3, 2018
31
607
60
#1
Bethesda's mysterious broadcast has finally provided the goods and announced Fallout 76.

As is the trend for Bethesda's Fallout announcements, the trailer begins with a wireless radio playing a song (Take Me Home, Country Roads) indicating the setting could be Virginia. We then see a date on a Pip-Boy clock of 27th October 2102, which is earlier than any previous Fallout game.


The camera then pans out to show what must be a Fallout Vault on Reclamation Day, whatever that is - maybe when they leave the Vault? We then see the player character with a 76 emblazoned on their back - the number of the Vault - strapping a Pip-Boy to their wrist.

What exactly is Fallout 76 - we'll have to wait for Bethesda's E3 conference (10th June) for that - but most likely it isn't the next big numbered instalment in the Fallout series (ie. Fallout 5).

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Zaxxon
Staff member

Zaxxon

Today, 19:03
May 30, 2018
1
24
12
#2
I was woefully underwhelmed by Fallout 4. As much as I love the theme of the game, I found it be really bland.

Also getting sick of Bethesda just using the same engine over and over again. I am, however, really hoping this is a decent game
 
SteveO
Staff member

SteveO

Today, 19:03
Apr 6, 2018
12
404
55
#3
I'm reading Rust meets Fallout on a few other gaming websites.
 
Major Tom
Staff member Staff member Staff member Staff member

Major Tom

Today, 19:03
Apr 1, 2018
210
1,135
266
#4
I'm reading Rust meets Fallout on a few other gaming websites.
Fallout 76 may not be the game you’re expecting it to be, according to a new report.

Fallout 76 was officially revealed yesterday with a very brief teaser that sets the tone, but does not show gameplay or really mention any important details. Bethesda is likely saving all that for E3.

But that won’t stop certain details from slipping out. According to Kotaku‘s sources, Fallout 76 is an online, survival RPG in the vein of popular games like Rust, and DayZ.

With that said, the game will also have traditional Bethesda staples like a big story with quests and characters. It’s not clear what sort of survival elements Fallout 76 will have compared to Rust or DayZ.

In Rust, players start off with nothing and have to craft their basic needs and hunt for food, all while managing hunger/thirst meters and warding off other players.

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Things are a bit different in DayZ with its emphasis on combat and scavenging. The site’s sources say Fallout 4’s base building mechanics will return, which would make more sense in the context of a survival game (where base building is a major component) than it does in a story-driven RPG like Fallout 4.

Interestingly, Kotaku’s information lines up with a 4Chan post from back in December last year no one paid attention to. The anonymous post got the Fallout 76 name right, and the fact it’s inspired by Rust.
 
Zaxxon
Staff member

Zaxxon

Today, 19:03
May 30, 2018
1
24
12
#5
The Fallout 76 release date is November 14, 2018.

The company had a lot of success with the short turnaround between announcement and release last time, so it’ll be interesting to see if it works out again.


Bethesda said there would be a beta for Fallout 76, which should launch sometime in October. You can guarantee access by pre-ordering the game, although Bethesda will distribute codes in waves as it stress-tests its servers. The beta also starts first on Xbox One.


Instead of bumping into NPCs in Fallout 76, other humans you encounter will actually be other players. Fallout 76 is all about taming the post-apocalypse, which will be more wild than we’ve seen it in previous games.

You are free to fight or team up with other players, and the map will be sparsely populated with them – rather than hundreds of other players like in an MMO, there will be dozens. In other words, the post-apocalypse will still feel apocalyptic.

Because it’s about rebuilding the wasteland, the base building in Fallout 4 has been expanded. You are free to make your own settlements, build up their defenses, and protect them from attacks from mutants, wildlife, and other players. If you want, you can also track down nuclear launch codes and drop an A-bomb on any rivals, assuming you know whereabouts on the map their base is.

You can’t drop a nuke directly onto a person in Fallout 76, however – unless you’re really, really lucky. Instead, you choose a section of the map to target and any enemies in the blast zone will get a warning, giving them a chance of escaping the radius.

If you are under Level 5 other players can’t kill you in PvP. This means you’ll have some time to find your feet without being trolled by high ranking griefers.


Bethesda says it would love to let PS4, Xbox One, and PC players enjoy Fallout 76 together, but Sony isn’t playing ball. For now, you’ll have to just murder your mates who have it on the same platform as you do.

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People have been digging into the map for Fallout 76 and marking confirmed and likely locations. Some of the confirmed locations include Top of the World Ski Resort, Watoga, Lewisburg, Beckley, a Nuka Cola Quantum plant, Charleston, the Mothman Museum, Bolton Greens, and Morgantown. You can click that link above for a proper look at the map, which Bethesda says is 4x the size of Fallout 4’s.

Obviously, you can expect all of the famous West Virginia landmarks to appear, as well as some of the local legends from American folklore.

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Fallout 76 will have mod support, but don’t expect it at launch. Bethesda is “100 percent committed” to getting mods into Fallout 76, Todd Howard said in an interview, but to launch with a “well-running, robust service” means putting them aside for now. “We’re currently still designing what that service looks like”, he said, “you’ll be able to have your own private world and be able to mod it and do all of that”.

There’s no word on what platforms will support mods, but we’re expecting PC first and Xbox One later.

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Fallout’s tactical targeting system returns for Fallout 76, but it won’t slow time like in previous games. Instead, it plays out in real-time so you better choose which limb you want to blow off fast. It’s also a skill you can upgrade, so it’ll be handy for people who aren’t good at twitch shooting.

Fallout 76 Story

It might be a multiplayer game, but this is still a Fallout RPG. There will be quests to tackle, an endgame to reach, and a story to pull you along.

Emerging from Vault 76 just 20 years after the war scorched the planet, you are tasked with rebuilding. From the ashes of the old world, mutant creatures have risen to claim your home. The worst of these are Scorch Beasts – huge, bat-like creatures. They crawl up from fissures in the earth and you have to close them all up.

How do you close up huge fissures to prevent an irradiated enemy from taking over? You fire nukes at the cracks, of course, and irradiate the earth even more.

It’s also worth noting when you do fire a nuke, the land around the blast zone becomes a high-level area and hides some of the best legendary loot.
 
Major Tom
Staff member Staff member Staff member Staff member

Major Tom

Today, 19:03
Apr 1, 2018
210
1,135
266
#6

You can guarantee access to the Fallout 76 beta by pre-ordering the game. The Fallout 76 beta goes live on Xbox One on October 23, while PS4 and PC players will have to wait until October 30. If you download the beta on PC, you don’t have to redownload the game at launch. Unfortunately for console players, you’ll have to redownload the full release.

All progress made in the Fallout 76 beta will carry over to the full game at launch, or that’s Bethesda’s plan at least.
 
Major Tom
Staff member Staff member Staff member Staff member

Major Tom

Today, 19:03
Apr 1, 2018
210
1,135
266
#7
The day one patch for Fallout 76 is going to come in at a whopping 54 GB, making it larger than the actual game itself by about nine GB.
 
THREAD STARTER
Bandit
Staff member Staff member

Bandit

Today, 19:03
Apr 3, 2018
31
607
60
#8
With all the open world games we have, developers have to try to push the limits but this looks 8 years old and the frame rate looks terrible. I'm not paying for this.
 
Major Tom
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Major Tom

Today, 19:03
Apr 1, 2018
210
1,135
266
#9
Bethesda has published a released schedule outlining updates coming to Fallout 76.

Fallout 76 players can expect a string of updates implementing fixes throughout the remainder of the year.

Bethesda stated it has kept an eye on feedback, “taken note of issues,” and problems reported by players.

The first patch will drop on Monday, November 19 and will include performance fixes and optimizations. This update will be rather large while future updates “should be much smaller in size,” by comparison. That said, regular updates will always vary in size, said Bethesda.

In the coming weeks, players can expect a Stash Limit increase and several quality of life adjustments on PC.

“Our plan is to update the game on a regular basis with patch notes that detail what we are addressing with each update,” said the announcement. “If that changes, we’ll let folks know as things may shift as we need to balance adding features with server stability and maintenance.”

Fallout 76 updates by end of 2018
  • November 19 Patch – Will focus primarily on game performance and stability on all platforms but will also come with a list of fixes to quests, UI, C.A.M.P.s, and more. Patch notes will be available early next week.
  • Stash Limit Increase – Will be increasing the stash limit in the coming weeks. The current limit is there for technical reasons, to cap the number of items the game is tracking in the world, including every container and stash. We have some ideas in both the short- and long-term that will address the size without risking stability, but this is one we need to take our time on to make sure it is done right.
  • Push to Talk for PC – After listening to all of your concerns, we have made progress on getting this into the game and it will also be included in an update in the next few weeks.
  • Ultrawide Support for PC – 21:9 support will be coming soon. We have seen it in testing and it looks awesome.
  • FOV Slider for PC – We know this is a popular request for our PC players— look for a FOV slider soon.
  • Exploits of Various Types –Many exploits we’ve seen reported have been known and will be addressed in a future update.
Updates expected in 2019 include additional fixes and changes, and new content and game systems. This includes new Vaults, new ways to improve C.A.M.P.s, ways to create, team-up and faction-based PvP, and more free add-ons to be revealed.

Fallout 76 players can also expect articles each week highlighting “new events, content, and features.”
 
Major Tom
Staff member Staff member Staff member Staff member

Major Tom

Today, 19:03
Apr 1, 2018
210
1,135
266
#10
The first major patch for Bethesda’s Fallout 76 has gone live, promising to fix a whole range of issues.

Fallout 76 was released last week and has been plagued with bugs, problems and performance issues, from poor frame rate to whole servers crashes at the push of a (nuclear) button.

After a very limited and buggy beta release, Bethesda warned there would be issues. Early sales have been poor, and reviews of the first multiplayer Fallout game have been equally muted.

This first patch addresses some of the more immediate problems including performance issues and broken quests. Enemies will now drop nuclear launch codes as intended, armor paints from the beta should show up correctly, and a handful of PVP problems have been addressed.

Requested improvements such as an increase to the stash limit are scheduled for the coming weeks.

You can start downloading the patch now, its not quite the 54GB mentioned above but be warned it’s almost as big as the full game on console, clocking in at 47GB on PS4 and 48GB on Xbox One. PC players get it a little easier with a 15GB update.

Fallout 76 patch notes November 19

GENERAL
  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.
  • Xbox: Fixed an issue that could lead to instability on certain menus.
BUG FIXES

ART AND GRAPHICS
  • Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
  • Camera: The game camera now pans more smoothly when the player enters furniture.
  • Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.
ENEMIES
  • General: Fixed an issue in which some enemies could chase the player farther than intended.
  • Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.
C.A.M.P., WORKSHOPS, AND CRAFTING
  • Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
  • Plans: Paints applied to Power Armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
  • Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.
QUESTS
  • Bureau of Tourism: The Prickett’s Fort Token Dispenser can now be repaired, and players can no longer walk through it.
PVP
  • Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
  • Respawn: Choosing the “Respawn” option after dying during PVP combat will now correctly clear any active hostile status toward other players.
  • Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
  • Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.
USER INTERFACE
  • Languages: Korean fonts will now be displayed correctly in game menus.
  • Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
  • Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
  • Social: Fixed an issue that could cause players to disappear from each other’s social menus if two players each sent a friend invite to one another.
  • Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.
 

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